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Editorial Tuesday: Publishers Making October Scarier than Ever

By: Christopher Maxwell

The Mighty Bloke office – or guest bedroom I should say – is currently a treasure trove of tchotchkes and boxes devoted to “dead” culture. My reflection beams brighter than a sixteen year old at a One Republic meet and greet; it’s October. The official “most wonderful time of the year.” The overall atmosphere is vibrant, pumpkin spice illuminates, and the human psyche’ prepares itself for thrills and engagement. I can feel Read more …

Autism Game of the Month, September: Rayman Legends

By: Christopher Maxwell

At Mighty Bloke we pride ourselves on doing things differently. We have a strong tie-in with the socially outcast, at-risk youth, and your “everyday Joe.” We also have strong dealings with special needs and the autism spectrum. Students with autism and special needs are highly misunderstood making it hard for their families to live an accessibly normal and social life. Companies and public places rarely cater Read more …

The Psychology of Gaming: A Brief Venture Into Personal Effects of Gaming

By: Bryce Maxwell

Since the beginning of civilization, games have provided relief from the daily struggles in life. Only recently in respect to the” human civilization timeline” have video games become the most prominent form of gaming practiced. With many parents up in arms about gaming, and its illusory causative link to their childhood obesity and violence, we at Might Bloke felt the need to weigh in on this issue, albeit briefly. Read more …

Review: Splinter Cell: Blacklist

By: Spencer Register

It has been three years since we have last seen our gravelly voiced hero, Sam Fisher, and boy does he come back in style!  This latest installment of the franchise trips and stumbles but overall takes itself in a great new direction.  The biggest change and one long-time fans will surely notice is the replacement of Michael Ironside.  Even thou Eric Johnson does a great job trying to fill Ironside’s shoes, his Read more …

Review: Payday 2

By: Brandon Bernhardy

I had never played, nor heard of the first Payday when I first discovered Payday 2. I was immediately entranced, I could now finally be Val Kilmer from “Heat,” one of my all time favorite movies. I anticipated the release date of the game like the season five premiere of “Breaking Bad.” To my dismay, my local retailers had told me the game had not arrived due to a shipping delay. I paced, I yelled, I tried to convince Read more …

Review: The Walking Dead ‘400 Days’

By: Bryce Maxwell

Walking Dead: 400 Days is the 6th installment in Telltale’s Walking Dead Series and is available on all consoles, including the Ouya later this year. Telltale offers up 400 Days as a way for gamers to wet their whistle until either Season 2 releases or until the highly anticipated “The Wolf Among Us” releases this quarter. 400 days is nowhere near as compelling as the relationship played through between Read more …

Autism Game of the Month, August: Disney Infinity

By: Christopher Maxwell

At Mighty Bloke we pride ourselves on doing things differently. We have a strong tie-in with the socially outcast, at-risk youth, and your “everyday Joe.” We also have strong dealings with special needs and the autism spectrum. Students with autism and special needs are highly misunderstood making it hard for their families to live an accessibly normal and social life. Companies and public places rarely cater Read more …